Friday, February 10, 2012

Recreating a Gears of War asset (repost)

(The original post was actually from February of 2011).

For my Game Modeling class, we were told to recreate this pillar from Gears of War:

This was probably our biggest project so far...
We had about two weeks to do it.


Here's my version of it:

This is the high-poly version. 
I used Zbrush and 3dsMax.
(This was just an exercise. I don't intend to use this for anything but practice~)




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