This was an in-class assignment from last Thursday. Every week, we have to make an asset in under 3 hours - complete with texture, a high-poly, and low-poly model.
The theme was "medieval weapons". Lol. I'm missing my arrow!
I used 3dsMax, Zbrush, and xNormal for the lowpoly maps. The diffuse got messed up in some places... I don't know how to fix it. :(